Drawing Perspective - A Fundamental Guide For the Fantasy Illustrator

Any good drawing illustration starts with thehorizon line and vanishing point. Now, instead of
proverbial " line ." It just simply means grabbing yourdrawing the lines connecting from the vanishing point
pen and marking a straight line on a clean sheet ofbelow the horizon line, try drawing the lines above it.
paper from points A and B. An ordinary person withYou'll notice that the cube appears to float in midair.
no good understanding behind the basics ofThe Two-Point Perspective
perspective drawing will nonetheless see thatYou've already learned the basic way of drawing a
something's missing in your illustration: It just doesn'tperspective. On a new sheet of paper, draw again
look real.your horizon line, but this time - add two vanishing
At one point, you even ask yourself why after allpoints, each of which is opposite to one another (
those times of study and practice on creating theimagine drawing a segmented line ). Now, draw the
most accurate and visually stimulating piece of artlines outward from these two vanishing points and
relies so much on lines and rulers. It is so much easyadd vertical lines to make your cube. You will notice
to do it freehand and just let the magic flow. Eventhat the vertical lines appear to be parallel. You will
the most seasoned artist would tell you that lines -feel like you are looking up at the top half and
will always be an artist's best friend.bottom half of the cube.
Creating an An IllusionLike in one point perspective, you can make the
The goal of your illustration is to make a mentalobject appear to be on top by just drawing lines
impression on a viewer and make the drawing ofabove the horizontal line. This comes handy when
your 3-dimensional depth as realistic as possible, evenyou are drawing any flying objects like jets.
when the visual dodge in the process has beenIf you want to draw an aerial view or a " bird's eye
revealed. Just imagine that when an object or place isview " - you may just draw anything below the
nearer, it becomes larger and the farther it is, thehorizon line to create an impression of looking down
smaller it appears. This is just a basic observationat it.
that even a person without an art background couldMoving Forward
tell you. In order to create a believable illustration, oneIf you have mastered the two steps above, then it's
should also consider symmetry - which will be appliedtime to try your hand on advanced drawing: the
to these three types of drawing perspectives:3-Point Perspective. As the name implies, this means
The One-Point Perspectiveadding a third vanishing point in your drawing. This will
Start by drawing a horizontal line on your paper andgive us a panoramic view, either we are looking up or
mark it with the initials HL (just for your reference).down at an object. The trick here is to first do the
This is the line of the setting farthest from you. It isbasics of a 2-Point Perspective, then adding the third
also called the " eye level " since it is always at thepoint above or below the horizon line.
eye level of the artist. This line is usually drawnThis type of drawing requires you to widely place
parallel to the top and bottom of your paper.the first two points in order for you to get an angle
Now, add a dot at the center of the line and mark itthat you are looking for. This may be hard to do at
with the initials VP. This is the vanishing point wherefirst but with enough practice, you will learn to
all the receding lines of the picture appear to merge.master it in no time. In fact, you have already
You may then use both the horizon line and vanishinglearned the first two and you will be able to break
point to make an object appear large or small. Youthese rules by adding a twist on your drawing - to
may draw some lines fanning out from the vanishingcreate a variety of views.
point to make an outline of a cube. You will noticeBuild your confidence and you will not need to draw
that the lines forming at the front and back of thethese perspectives in your future illustrations. Your
cube are strictly parallel, at right angles, to the horizonfreehand sketch may not be totally accurate, but it is
line.almost next to the real thing.
Try this: Draw on another sheet of paper a new